SetViewMove
int SetViewMove (string view, double x, double y, doublez )
Return Value: 1.0 for success 0.0 for failure
Arguments:
view | name of the view to adjust |
x, y, z | new position in 3D space |
This function alters the position of the world view (orthographic or perspective, not camera). The names of the views are:
_World = Single viewport
_WorldQ# = Quad view where # is replaced with the number of the
viewport to adjust
_WorldH# = Double view where # is replaced with the number of the
viewport to adjust
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