MirrorRadial
double MirrorRadial (object obj, frame frm, int flags )
Return Value: 1.0 for success, 0.0 for failure
Arguments:
obj | controller object |
frm | frame |
flags | 1 = children inherit pitch 0 = no inherit pitch |
MirrorRadial is a function that creates an arcing effect based on the pitch of a master control object. The end result is a spiral curve that is controlled to be more tight or loose, depending on the pitch of the base item. First, you should build a chain. Add seven to ten null objects and parent them together. Move each further down the z axis than the last. The end result at this step, of course, is a row of nulls.
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