KeyFader
double KeyFader (object obj, frame start, frame end, channel chan, double value )
Return Value: 1.0 for success, 0.0 for failure
Arguments:
obj | object in question |
start | start of range |
end | end of range |
chan | channel to affect |
value | amount of fade |
Fades out the procedural ( i.e. expression driven, IK, effects driven etc. ) motion of an item in the given range. A value of 1.0 indicates that the procedural animation is completely faded out.
Note: This function only affects procedural motion that is processed before this function, any procedural motion added after this function (i.e. lower in the expression stack) will still affect the object.
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