Compatible With ScriptsCompatible With ExpressionsCompatible With The Command Line

 

double InheritEnd (object root, object end_effector, double falloff, double value )

 

Return Value: 1.0 for success, 0.0 for failure

 

Arguments:

root start of chain
end_effector end of chain
falloff falloff of effect
value weight of effect
 

Adds the end_effectors motion to each object in the chain. You can cause the items in the chain to be delayed (each a little more) with the falloff setting. This function can be very useful for things such as a tail where only one item is required to animate the "whipping" of the whole chain.

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