BoneWeightSet
int BoneWeightSet (object bone, object meffector, int inv )
Return Value: 1 = success, 0 = failure
Arguments:
bone | bone to set new weight |
meffector | MetaEffector to use as new weight |
inv | 1 = invert weight, 0 = don't |
Sets a bone to use the supplied MetaEffector as it's weight tool rather than it's default weighting. See MetaEffector docs for more information on using them with bones.
Converted from CHM to HTML with chm2web Pro 2.82 (unicode) |