AlignTriAbs
double AlignTriAbs (object master_0, object master_1, object master_2, object slave, double u, double v, double pos_fader, double rot_fader)
Return Value: 1 = success, 0 = failure
Arguments:
master_0 |
first master item |
master_1 |
second master item |
master_2 |
third master item |
slave |
item to be positioned and orientated |
u |
position between master_0 and master_1 ( 0.0 -> 1.0 ) (allows over-interpolation) |
v |
position between master_2 and master_3 ( 0.0 -> 1.0 ) (allows over-interpolation) |
pos_fader |
0.0 = full effect on position, 1.0 = no effect on position ( 0.0 -> 1.0 ) (does not allow over-interpolation) |
rot_fader |
0.0 = full effect on orientation, 1.0 = no effect on orientation ( 0.0 -> 1.0 ) (does not allow over-interpolation) |
Same as AlignQuadAbs( ) except that the polygon is a triangle instead of a quad. The u direction runs from master_0 to master_1 and v runs from master_0 to master_2.
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